Frothing Demand

Rabid commentary on video games, movies and television.

Sunday, May 18, 2008

Software Drought

After struggling with a belated Mario Kart Wii review all week, it struck me that there are no major releases for another four weeks. Typically there would be a “drought” of games until early September, but I think the industry is finally getting their act together. They may have realised that it would be better to position some of their software outside of the holiday season, where it’s bound to be eclipsed by superior first party efforts. June, July and August, traditionally quiet months for me, will be pretty busy – July more so with the rescheduled E3 in its second year.

Playing through Heavenly Sword this weekend – I like a condensed, action-packed experience like this, i.e. “the perfect rental”. Should I manage to beat it later today, it will be the 34th game I’ve knocked over so far this year. I’ve decided to try turning my attention away from going after a large achievement score on Xbox Live, after I couldn’t crack the #50 barrier without lowering myself to playing childrens games and hunting sims like the rest of the community, so my scoring rate will slow down to reflect the type of releases coming out.

My hoarding tendencies and backlog have changed quite a bit with my financial situation. I’ve spent roughly half of what I normally would have on games by this point in the year, and have made an effort to rent a lot of titles I want to play, or get Charly to bring them home from work for a brief period. The backlog of games to beat is in the 70-80 range, I’d like to knock over 30-40. My goal for finished titles this year is 100, and with games needing to be reviewed, I should exceed that in the end.

Reviews
Professor Layton and the Curious Village (Nintendo DS) at Internode Games Network

Features
The Warp Pipe at Internode Games Network

posted by Matthew Keller at 11:17 am  

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